{"hash":"0xE8522D58","ns":"CFX","name":"GET_VEHICLE_NUMBER_PLATE_TEXT","slug":"GET_VEHICLE_NUMBER_PLATE_TEXT","official":true,"named":true,"luaName":"GetVehicleNumberPlateText","game":"cfx","apiset":"server","returnType":"char*","params":[{"name":"vehicle","type":"Vehicle"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":["0x400F9556"],"sources":["cfx"],"doc":1,"url":"https://natives.borderlinerp.com/natives/CFX/GET_VEHICLE_NUMBER_PLATE_TEXT","markdownUrl":"https://natives.borderlinerp.com/natives/CFX/GET_VEHICLE_NUMBER_PLATE_TEXT.md","snippets":{"lua":"local retval = GetVehicleNumberPlateText(vehicle)","luaInvoke":"local retval = Citizen.InvokeNative(0xe8522d58, vehicle, Citizen.ResultAsString())","js":"const retval = GetVehicleNumberPlateText(vehicle);","jsInvoke":"const retval = Citizen.invokeNative('0xe8522d58', vehicle, Citizen.returnResultAnyway(), Citizen.resultAsString());","csharp":"string retval = Function.Call<string>((Hash)0xe8522d58, vehicle);","notes":[]}}