# CFX::GET_VEHICLE_PED_IS_IN

- **Hash:** `0xAFE92319`
- **Namespace:** CFX
- **Runtime name (Lua/JS):** `GetVehiclePedIsIn`
- **Side:** server (Cfx runtime native)
- **Name status:** official
- **Documentation:** described
- **URL:** https://natives.borderlinerp.com/natives/CFX/GET_VEHICLE_PED_IS_IN

## Signature

```c
Vehicle GET_VEHICLE_PED_IS_IN(Ped ped, BOOL lastVehicle);
```

## Parameters

- `ped` (`Ped`) — The target ped
- `lastVehicle` (`BOOL`) — False = CurrentVehicle, True = LastVehicle

## Returns

`Vehicle` — The vehicle id. Returns 0 if the ped is/was not in a vehicle.

## Description

*Source: Cfx.re native reference*

Gets the vehicle the specified Ped is/was in depending on bool value. This native is used server side when using OneSync.

## Usage

### Lua

```lua
local retval = GetVehiclePedIsIn(ped, lastVehicle)

-- always available, by hash
local retval = Citizen.InvokeNative(0xafe92319, ped, lastVehicle, Citizen.ResultAsInteger())
```

### JavaScript

```js
const retval = GetVehiclePedIsIn(ped, lastVehicle);

// by hash
const retval = Citizen.invokeNative('0xafe92319', ped, lastVehicle, Citizen.returnResultAnyway(), Citizen.resultAsInteger());
```

### C#

```csharp
int retval = Function.Call<int>((Hash)0xafe92319, ped, lastVehicle);
```

*Sources: Cfx.re native reference.*
