{"hash":"0x9049DB44","ns":"CFX","name":"IS_BOAT_WRECKED","slug":"IS_BOAT_WRECKED","official":true,"named":true,"luaName":"IsBoatWrecked","game":"cfx","apiset":"server","returnType":"bool","params":[{"name":"vehicle","type":"Vehicle","description":"The target vehicle."}],"returnsDescription":"Returns whether or not the boat is wrecked.","summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"sources":["cfx"],"doc":2,"url":"https://natives.borderlinerp.com/natives/CFX/IS_BOAT_WRECKED","markdownUrl":"https://natives.borderlinerp.com/natives/CFX/IS_BOAT_WRECKED.md","snippets":{"lua":"local retval = IsBoatWrecked(vehicle)","luaInvoke":"local retval = Citizen.InvokeNative(0x9049db44, vehicle, Citizen.ReturnResultAnyway())","js":"const retval = IsBoatWrecked(vehicle);","jsInvoke":"const retval = Citizen.invokeNative('0x9049db44', vehicle, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0x9049db44, vehicle);","notes":[]}}