# CFX::IS_NUI_FOCUS_KEEPING_INPUT

- **Hash:** `0x39C9DC92`
- **Namespace:** CFX
- **Runtime name (Lua/JS):** `IsNuiFocusKeepingInput`
- **Side:** client (Cfx runtime native)
- **Name status:** official
- **Documentation:** described
- **URL:** https://natives.borderlinerp.com/natives/CFX/IS_NUI_FOCUS_KEEPING_INPUT

## Signature

```c
BOOL IS_NUI_FOCUS_KEEPING_INPUT();
```

## Returns

`BOOL` — True or false.

## Description

*Source: Cfx.re native reference*

Checks if keyboard input is enabled during NUI focus using `SET_NUI_FOCUS_KEEP_INPUT`.

## Usage

### Lua

```lua
local retval = IsNuiFocusKeepingInput()

-- always available, by hash
local retval = Citizen.InvokeNative(0x39c9dc92, Citizen.ReturnResultAnyway())
```

### JavaScript

```js
const retval = IsNuiFocusKeepingInput();

// by hash
const retval = Citizen.invokeNative('0x39c9dc92', Citizen.returnResultAnyway());
```

### C#

```csharp
bool retval = Function.Call<bool>((Hash)0x39c9dc92);
```

*Sources: Cfx.re native reference.*
