{"hash":"0xBEFE93F4","ns":"CFX","name":"IS_PLAYER_COMMERCE_INFO_LOADED","slug":"IS_PLAYER_COMMERCE_INFO_LOADED","official":true,"named":true,"luaName":"IsPlayerCommerceInfoLoaded","game":"cfx","apiset":"server","returnType":"BOOL","params":[{"name":"playerSrc","type":"char*","description":"The player handle"}],"returnsDescription":"A boolean.","summary":"This native is deprecated and may be removed in a future version.","descriptions":[{"source":"cfx","format":"md","body":"> This native is deprecated and may be removed in a future version. Use [`IS_PLAYER_COMMERCE_INFO_LOADED_EXT`](#\\_0x1D14F4FE) instead.\n\nRequests whether or not the commerce data for the specified player has loaded."}],"examples":[],"aliases":[],"enums":[],"related":[],"sources":["cfx"],"doc":2,"url":"https://natives.borderlinerp.com/natives/CFX/IS_PLAYER_COMMERCE_INFO_LOADED","markdownUrl":"https://natives.borderlinerp.com/natives/CFX/IS_PLAYER_COMMERCE_INFO_LOADED.md","snippets":{"lua":"local retval = IsPlayerCommerceInfoLoaded(playerSrc)","luaInvoke":"local retval = Citizen.InvokeNative(0xbefe93f4, playerSrc, Citizen.ReturnResultAnyway())","js":"const retval = IsPlayerCommerceInfoLoaded(playerSrc);","jsInvoke":"const retval = Citizen.invokeNative('0xbefe93f4', playerSrc, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0xbefe93f4, playerSrc);","notes":[]}}