{"hash":"0x37CF52CE","ns":"CFX","name":"IS_PRINCIPAL_ACE_ALLOWED","slug":"IS_PRINCIPAL_ACE_ALLOWED","official":true,"named":true,"luaName":"IsPrincipalAceAllowed","game":"cfx","apiset":"shared","returnType":"BOOL","params":[{"name":"principal","type":"char*"},{"name":"object","type":"char*"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"sources":["cfx"],"doc":1,"url":"https://natives.borderlinerp.com/natives/CFX/IS_PRINCIPAL_ACE_ALLOWED","markdownUrl":"https://natives.borderlinerp.com/natives/CFX/IS_PRINCIPAL_ACE_ALLOWED.md","snippets":{"lua":"local retval = IsPrincipalAceAllowed(principal, object)","luaInvoke":"local retval = Citizen.InvokeNative(0x37cf52ce, principal, object, Citizen.ReturnResultAnyway())","js":"const retval = IsPrincipalAceAllowed(principal, object);","jsInvoke":"const retval = Citizen.invokeNative('0x37cf52ce', principal, object, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0x37cf52ce, principal, object);","notes":[]}}