{"hash":"0x36F4E505","ns":"CFX","name":"IS_RAW_KEY_UP","slug":"IS_RAW_KEY_UP","official":true,"named":true,"luaName":"IsRawKeyUp","game":"cfx","apiset":"client","returnType":"BOOL","params":[{"name":"rawKeyIndex","type":"int","description":"Index of raw key from keyboard."}],"returnsDescription":"Returns bool value of up state.","summary":"Gets if the specified rawKeyIndex is up on the keyboard.","descriptions":[{"source":"cfx","format":"md","body":"Gets if the specified `rawKeyIndex` is up  on the keyboard.\n\nThis will not be triggered if the key is disabled with [DISABLE_RAW_KEY_THIS_FRAME](#\\_0x8BCF0014)\n\nVirtual key codes can be found [here](https://learn.microsoft.com/en-us/windows/win32/inputdev/virtual-key-codes)"}],"examples":[{"lang":"lua","code":"if IsRawKeyUp(32) then -- KEY_SPACE\n    print(\"Spacebar is up\")\nend","source":"cfx"}],"aliases":[],"enums":[],"related":[],"sources":["cfx"],"doc":3,"url":"https://natives.borderlinerp.com/natives/CFX/IS_RAW_KEY_UP","markdownUrl":"https://natives.borderlinerp.com/natives/CFX/IS_RAW_KEY_UP.md","snippets":{"lua":"local retval = IsRawKeyUp(rawKeyIndex)","luaInvoke":"local retval = Citizen.InvokeNative(0x36f4e505, rawKeyIndex, Citizen.ReturnResultAnyway())","js":"const retval = IsRawKeyUp(rawKeyIndex);","jsInvoke":"const retval = Citizen.invokeNative('0x36f4e505', rawKeyIndex, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0x36f4e505, rawKeyIndex);","notes":[]}}