# CFX::MUMBLE_CREATE_CHANNEL

- **Hash:** `0x262663C5`
- **Namespace:** CFX
- **Runtime name (Lua/JS):** `MumbleCreateChannel`
- **Side:** server (Cfx runtime native)
- **Name status:** official
- **Documentation:** described
- **URL:** https://natives.borderlinerp.com/natives/CFX/MUMBLE_CREATE_CHANNEL

## Signature

```c
void MUMBLE_CREATE_CHANNEL(int id);
```

## Parameters

- `id` (`int`) — ID of the channel.

## Returns

`void`

## Description

*Source: Cfx.re native reference*

Create a permanent voice channel.

## Usage

### Lua

```lua
MumbleCreateChannel(id)

-- always available, by hash
Citizen.InvokeNative(0x262663c5, id)
```

### JavaScript

```js
MumbleCreateChannel(id);

// by hash
Citizen.invokeNative('0x262663c5', id);
```

### C#

```csharp
Function.Call((Hash)0x262663c5, id);
```

*Sources: Cfx.re native reference.*
