{"hash":"0xCC8CA25","ns":"CFX","name":"MUMBLE_DOES_CHANNEL_EXIST","slug":"MUMBLE_DOES_CHANNEL_EXIST","official":true,"named":true,"luaName":"MumbleDoesChannelExist","game":"cfx","apiset":"client","returnType":"BOOL","params":[{"name":"channel","type":"int","description":"A game voice channel ID."}],"returnsDescription":"True if the specific channel exists. False otherwise.","summary":"Check whether specified channel exists on the Mumble server.","descriptions":[{"source":"cfx","format":"md","body":"Check whether specified channel exists on the Mumble server."}],"examples":[],"aliases":[],"enums":[],"related":[],"sources":["cfx"],"doc":2,"url":"https://natives.borderlinerp.com/natives/CFX/MUMBLE_DOES_CHANNEL_EXIST","markdownUrl":"https://natives.borderlinerp.com/natives/CFX/MUMBLE_DOES_CHANNEL_EXIST.md","snippets":{"lua":"local retval = MumbleDoesChannelExist(channel)","luaInvoke":"local retval = Citizen.InvokeNative(0xcc8ca25, channel, Citizen.ReturnResultAnyway())","js":"const retval = MumbleDoesChannelExist(channel);","jsInvoke":"const retval = Citizen.invokeNative('0xcc8ca25', channel, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0xcc8ca25, channel);","notes":[]}}