{"hash":"0xCC6C2EB1","ns":"CFX","name":"MUMBLE_SET_PLAYER_MUTED","slug":"MUMBLE_SET_PLAYER_MUTED","official":true,"named":true,"luaName":"MumbleSetPlayerMuted","game":"cfx","apiset":"server","returnType":"void","params":[{"name":"playerSrc","type":"int","description":"The player to set the mute state of"},{"name":"toggle","type":"bool","description":"Whether to mute or unmute the player"}],"summary":"Mutes or unmutes the specified player","descriptions":[{"source":"cfx","format":"md","body":"Mutes or unmutes the specified player"}],"examples":[],"aliases":[],"enums":[],"related":[],"sources":["cfx"],"doc":2,"url":"https://natives.borderlinerp.com/natives/CFX/MUMBLE_SET_PLAYER_MUTED","markdownUrl":"https://natives.borderlinerp.com/natives/CFX/MUMBLE_SET_PLAYER_MUTED.md","snippets":{"lua":"MumbleSetPlayerMuted(playerSrc, toggle)","luaInvoke":"Citizen.InvokeNative(0xcc6c2eb1, playerSrc, toggle)","js":"MumbleSetPlayerMuted(playerSrc, toggle);","jsInvoke":"Citizen.invokeNative('0xcc6c2eb1', playerSrc, toggle);","csharp":"Function.Call((Hash)0xcc6c2eb1, playerSrc, toggle);","notes":[]}}