{"hash":"0xFFEEF513","ns":"CFX","name":"NETWORK_GET_VOICE_PROXIMITY_OVERRIDE_FOR_PLAYER","slug":"NETWORK_GET_VOICE_PROXIMITY_OVERRIDE_FOR_PLAYER","official":true,"named":true,"luaName":"NetworkGetVoiceProximityOverrideForPlayer","game":"cfx","apiset":"server","returnType":"Vector3","params":[{"name":"playerSrc","type":"char*","description":"The player handle"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"sources":["cfx"],"doc":2,"url":"https://natives.borderlinerp.com/natives/CFX/NETWORK_GET_VOICE_PROXIMITY_OVERRIDE_FOR_PLAYER","markdownUrl":"https://natives.borderlinerp.com/natives/CFX/NETWORK_GET_VOICE_PROXIMITY_OVERRIDE_FOR_PLAYER.md","snippets":{"lua":"local retval = NetworkGetVoiceProximityOverrideForPlayer(playerSrc)","luaInvoke":"local retval = Citizen.InvokeNative(0xffeef513, playerSrc, Citizen.ResultAsVector())","js":"const retval = NetworkGetVoiceProximityOverrideForPlayer(playerSrc);","jsInvoke":"const retval = Citizen.invokeNative('0xffeef513', playerSrc, Citizen.returnResultAnyway(), Citizen.resultAsVector());","csharp":"Vector3 retval = Function.Call<Vector3>((Hash)0xffeef513, playerSrc);","notes":[]}}