{"hash":"0x1B3A363","ns":"CFX","name":"REGISTER_FONT_FILE","slug":"REGISTER_FONT_FILE","official":true,"named":true,"luaName":"RegisterFontFile","game":"cfx","apiset":"client","returnType":"void","params":[{"name":"fileName","type":"char*","description":"The name of the .gfx file, without extension."}],"summary":"Registers a specified .gfx file as GFx font library.","descriptions":[{"source":"cfx","format":"md","body":"Registers a specified .gfx file as GFx font library.\nThe .gfx file has to be registered with the streamer already."}],"examples":[],"aliases":[],"enums":[],"related":[],"sources":["cfx"],"doc":2,"url":"https://natives.borderlinerp.com/natives/CFX/REGISTER_FONT_FILE","markdownUrl":"https://natives.borderlinerp.com/natives/CFX/REGISTER_FONT_FILE.md","snippets":{"lua":"RegisterFontFile(fileName)","luaInvoke":"Citizen.InvokeNative(0x1b3a363, fileName)","js":"RegisterFontFile(fileName);","jsInvoke":"Citizen.invokeNative('0x1b3a363', fileName);","csharp":"Function.Call((Hash)0x1b3a363, fileName);","notes":[]}}