# CFX::REGISTER_RESOURCE_AS_EVENT_HANDLER

- **Hash:** `0xD233A168`
- **Namespace:** CFX
- **Runtime name (Lua/JS):** `RegisterResourceAsEventHandler`
- **Side:** shared (Cfx runtime native)
- **Name status:** official
- **Documentation:** described
- **URL:** https://natives.borderlinerp.com/natives/CFX/REGISTER_RESOURCE_AS_EVENT_HANDLER

## Signature

```c
void REGISTER_RESOURCE_AS_EVENT_HANDLER(char* eventName);
```

## Parameters

- `eventName` (`char*`) — An event name, or "\*" to disable HLL event filtering for this resource.

## Returns

`void`

## Description

*Source: Cfx.re native reference*

An internal function which allows the current resource's HLL script runtimes to receive state for the specified event.

## Usage

### Lua

```lua
RegisterResourceAsEventHandler(eventName)

-- always available, by hash
Citizen.InvokeNative(0xd233a168, eventName)
```

### JavaScript

```js
RegisterResourceAsEventHandler(eventName);

// by hash
Citizen.invokeNative('0xd233a168', eventName);
```

### C#

```csharp
Function.Call((Hash)0xd233a168, eventName);
```

*Sources: Cfx.re native reference.*
