{"hash":"0xD8C3C1CD","ns":"CFX","name":"REMOVE_BLIP","slug":"REMOVE_BLIP","official":true,"named":true,"luaName":"RemoveBlip","game":"cfx","apiset":"server","returnType":"void","params":[{"name":"blip","type":"Blip*","description":"Blip handle to remove."}],"summary":"Removes the blip from your map.","descriptions":[{"source":"cfx","format":"md","body":"Removes the blip from your map.\n**Note:** This function only works on the script that created the blip, if you wish to remove blips created by other scripts, see [`SET_THIS_SCRIPT_CAN_REMOVE_BLIPS_CREATED_BY_ANY_SCRIPT`](#\\_0xB98236CAAECEF897).\n\n**This is the server-side RPC native equivalent of the client native [REMOVE_BLIP](?\\_0x86A652570E5F25DD).**"}],"examples":[],"aliases":[],"enums":[],"related":[],"sources":["cfx"],"doc":2,"url":"https://natives.borderlinerp.com/natives/CFX/REMOVE_BLIP","markdownUrl":"https://natives.borderlinerp.com/natives/CFX/REMOVE_BLIP.md","snippets":{"lua":"local blip = RemoveBlip(blip)","luaInvoke":"local blip = Citizen.InvokeNative(0xd8c3c1cd, Citizen.PointerValueIntInitialized(blip))","js":"const blip = RemoveBlip(blip);","jsInvoke":"const blip = Citizen.invokeNative('0xd8c3c1cd', Citizen.pointerValueIntInitialized(blip));","csharp":"var blip = new OutputArgument();\nFunction.Call((Hash)0xd8c3c1cd, blip);\n// blip.GetResult<int>()","notes":["The last argument is an in/out pointer: pass its initial value, and the updated value is returned after the result."]}}