# CFX::SEND_DUI_MOUSE_MOVE

- **Hash:** `0xD9D7A0AA`
- **Namespace:** CFX
- **Runtime name (Lua/JS):** `SendDuiMouseMove`
- **Side:** client (Cfx runtime native)
- **Name status:** official
- **Documentation:** described
- **URL:** https://natives.borderlinerp.com/natives/CFX/SEND_DUI_MOUSE_MOVE

## Signature

```c
void SEND_DUI_MOUSE_MOVE(long duiObject, int x, int y);
```

## Parameters

- `duiObject` (`long`) — The DUI browser handle.
- `x` (`int`) — The mouse X position.
- `y` (`int`) — The mouse Y position.

## Returns

`void`

## Description

*Source: Cfx.re native reference*

Injects a 'mouse move' event for a DUI object. Coordinates are in browser space.

## Usage

### Lua

```lua
SendDuiMouseMove(duiObject, x, y)

-- always available, by hash
Citizen.InvokeNative(0xd9d7a0aa, duiObject, x, y)
```

### JavaScript

```js
SendDuiMouseMove(duiObject, x, y);

// by hash
Citizen.invokeNative('0xd9d7a0aa', duiObject, x, y);
```

### C#

```csharp
Function.Call((Hash)0xd9d7a0aa, duiObject, x, y);
```

*Sources: Cfx.re native reference.*
