{"hash":"0xAAA94D53","ns":"CFX","name":"SET_AUDIO_SUBMIX_EFFECT_RADIO_FX","slug":"SET_AUDIO_SUBMIX_EFFECT_RADIO_FX","official":true,"named":true,"luaName":"SetAudioSubmixEffectRadioFx","game":"cfx","apiset":"client","returnType":"void","params":[{"name":"submixId","type":"int","description":"The submix."},{"name":"effectSlot","type":"int","description":"The effect slot for the submix."}],"summary":"Assigns a RadioFX effect to a submix effect slot.","descriptions":[{"source":"cfx","format":"md","body":"Assigns a RadioFX effect to a submix effect slot.\n\nThe parameter values for this effect are as follows (backticks are used to represent hashes):\n\n| Index | Type | Description |\n|-|-|-|\n| \\`enabled\\` | int | Enables or disables RadioFX on this DSP. |\n| \\`default\\` | int | Sets default parameters for the RadioFX DSP and enables it. |\n| \\`freq_low\\` | float |  |\n| \\`freq_hi\\` | float |  |\n| \\`fudge\\` | float |  |\n| \\`rm_mod_freq\\` | float |  |\n| \\`rm_mix\\` | float |  |\n| \\`o_freq_lo\\` | float |  |\n| \\`o_freq_hi\\` | float |  |"}],"examples":[{"lang":"lua","code":"-- we want to change the master output\nlocal submix = 0\n\n-- add a RadioFX effect to slot 0\nSetAudioSubmixEffectRadioFx(submix, 0)\n\n-- set the default values\nSetAudioSubmixEffectParamInt(submix, 0, `default`, 1)","source":"cfx"}],"aliases":[],"enums":[],"related":[],"sources":["cfx"],"doc":3,"url":"https://natives.borderlinerp.com/natives/CFX/SET_AUDIO_SUBMIX_EFFECT_RADIO_FX","markdownUrl":"https://natives.borderlinerp.com/natives/CFX/SET_AUDIO_SUBMIX_EFFECT_RADIO_FX.md","snippets":{"lua":"SetAudioSubmixEffectRadioFx(submixId, effectSlot)","luaInvoke":"Citizen.InvokeNative(0xaaa94d53, submixId, effectSlot)","js":"SetAudioSubmixEffectRadioFx(submixId, effectSlot);","jsInvoke":"Citizen.invokeNative('0xaaa94d53', submixId, effectSlot);","csharp":"Function.Call((Hash)0xaaa94d53, submixId, effectSlot);","notes":[]}}