{"hash":"0x4E3A0CC4","ns":"CFX","name":"SET_PED_ARMOUR","slug":"SET_PED_ARMOUR","official":true,"named":true,"luaName":"SetPedArmour","game":"cfx","apiset":"server","returnType":"void","params":[{"name":"ped","type":"Ped"},{"name":"amount","type":"int"}],"summary":"Sets the armor of the specified ped.","descriptions":[{"source":"cfx","format":"md","body":"```\nSets the armor of the specified ped.\nped: The Ped to set the armor of.\namount: A value between 0 and 100 indicating the value to set the Ped's armor to.\n```\n\n**This is the server-side RPC native equivalent of the client native [SET_PED_ARMOUR](?\\_0xCEA04D83135264CC).**"}],"examples":[],"aliases":[],"enums":[],"related":["0x2CE311A7"],"sources":["cfx"],"doc":2,"url":"https://natives.borderlinerp.com/natives/CFX/SET_PED_ARMOUR","markdownUrl":"https://natives.borderlinerp.com/natives/CFX/SET_PED_ARMOUR.md","snippets":{"lua":"SetPedArmour(ped, amount)","luaInvoke":"Citizen.InvokeNative(0x4e3a0cc4, ped, amount)","js":"SetPedArmour(ped, amount);","jsInvoke":"Citizen.invokeNative('0x4e3a0cc4', ped, amount);","csharp":"Function.Call((Hash)0x4e3a0cc4, ped, amount);","notes":[]}}