{"hash":"0x7500C79","ns":"CFX","name":"SET_PED_INTO_VEHICLE","slug":"SET_PED_INTO_VEHICLE","official":true,"named":true,"luaName":"SetPedIntoVehicle","game":"cfx","apiset":"server","returnType":"void","params":[{"name":"ped","type":"Ped"},{"name":"vehicle","type":"Vehicle"},{"name":"seatIndex","type":"int","description":"See eSeatPosition declared in [`IS_VEHICLE_SEAT_FREE`](#\\_0x22AC59A870E6A669). -2 for the first available seat."}],"summary":"SET_PED_INTO_VEHICLE This is the server-side RPC native equivalent of the client native SET_PED_INTO_VEHICLE.","descriptions":[{"source":"cfx","format":"md","body":"SET_PED_INTO_VEHICLE\n\n**This is the server-side RPC native equivalent of the client native [SET_PED_INTO_VEHICLE](?\\_0xF75B0D629E1C063D).**"}],"examples":[],"aliases":[],"enums":[],"related":[],"sources":["cfx"],"doc":2,"url":"https://natives.borderlinerp.com/natives/CFX/SET_PED_INTO_VEHICLE","markdownUrl":"https://natives.borderlinerp.com/natives/CFX/SET_PED_INTO_VEHICLE.md","snippets":{"lua":"SetPedIntoVehicle(ped, vehicle, seatIndex)","luaInvoke":"Citizen.InvokeNative(0x7500c79, ped, vehicle, seatIndex)","js":"SetPedIntoVehicle(ped, vehicle, seatIndex);","jsInvoke":"Citizen.invokeNative('0x7500c79', ped, vehicle, seatIndex);","csharp":"Function.Call((Hash)0x7500c79, ped, vehicle, seatIndex);","notes":[]}}