{"hash":"0x6504EB38","ns":"CFX","name":"SET_PLAYER_ROUTING_BUCKET","slug":"SET_PLAYER_ROUTING_BUCKET","official":true,"named":true,"luaName":"SetPlayerRoutingBucket","game":"cfx","apiset":"server","returnType":"void","params":[{"name":"playerSrc","type":"char*","description":"The player to set the routing bucket for."},{"name":"bucket","type":"int","description":"The bucket ID."}],"summary":"Sets the routing bucket for the specified player.","descriptions":[{"source":"cfx","format":"md","body":"Sets the routing bucket for the specified player.\n\nRouting buckets are also known as 'dimensions' or 'virtual worlds' in past echoes, however they are population-aware."}],"examples":[],"aliases":[],"enums":[],"related":["0x52441C34"],"sources":["cfx"],"doc":2,"url":"https://natives.borderlinerp.com/natives/CFX/SET_PLAYER_ROUTING_BUCKET","markdownUrl":"https://natives.borderlinerp.com/natives/CFX/SET_PLAYER_ROUTING_BUCKET.md","snippets":{"lua":"SetPlayerRoutingBucket(playerSrc, bucket)","luaInvoke":"Citizen.InvokeNative(0x6504eb38, playerSrc, bucket)","js":"SetPlayerRoutingBucket(playerSrc, bucket);","jsInvoke":"Citizen.invokeNative('0x6504eb38', playerSrc, bucket);","csharp":"Function.Call((Hash)0x6504eb38, playerSrc, bucket);","notes":[]}}