{"hash":"0xB7A0914B","ns":"CFX","name":"SET_PLAYER_WANTED_LEVEL","slug":"SET_PLAYER_WANTED_LEVEL","official":true,"named":true,"luaName":"SetPlayerWantedLevel","game":"cfx","apiset":"server","returnType":"void","params":[{"name":"player","type":"Player","description":"the target player"},{"name":"wantedLevel","type":"int","description":"the wanted level 1-5"},{"name":"delayedResponse","type":"BOOL","description":"false = 0-10sec police spawn response time, true = 10-20sec police spawn response time"}],"summary":"SET_PLAYER_WANTED_LEVEL This is the server-side RPC native equivalent of the client native SET_PLAYER_WANTED_LEVEL.","descriptions":[{"source":"cfx","format":"md","body":"SET_PLAYER_WANTED_LEVEL\n\n**This is the server-side RPC native equivalent of the client native [SET_PLAYER_WANTED_LEVEL](?\\_0x39FF19C64EF7DA5B).**"}],"examples":[],"aliases":[],"enums":[],"related":["0xBDCDD163","0x54EA5BCC"],"sources":["cfx"],"doc":2,"url":"https://natives.borderlinerp.com/natives/CFX/SET_PLAYER_WANTED_LEVEL","markdownUrl":"https://natives.borderlinerp.com/natives/CFX/SET_PLAYER_WANTED_LEVEL.md","snippets":{"lua":"SetPlayerWantedLevel(player, wantedLevel, delayedResponse)","luaInvoke":"Citizen.InvokeNative(0xb7a0914b, player, wantedLevel, delayedResponse)","js":"SetPlayerWantedLevel(player, wantedLevel, delayedResponse);","jsInvoke":"Citizen.invokeNative('0xb7a0914b', player, wantedLevel, delayedResponse);","csharp":"Function.Call((Hash)0xb7a0914b, player, wantedLevel, delayedResponse);","notes":[]}}