{"hash":"0xA0F2201F","ns":"CFX","name":"SET_ROUTING_BUCKET_ENTITY_LOCKDOWN_MODE","slug":"SET_ROUTING_BUCKET_ENTITY_LOCKDOWN_MODE","official":true,"named":true,"luaName":"SetRoutingBucketEntityLockdownMode","game":"cfx","apiset":"server","returnType":"void","params":[{"name":"bucketId","type":"int","description":"The routing bucket ID to adjust."},{"name":"mode","type":"char*","description":"One of aforementioned modes."}],"summary":"Sets the entity lockdown mode for a specific routing bucket.","descriptions":[{"source":"cfx","format":"md","body":"Sets the entity lockdown mode for a specific routing bucket.\n\nLockdown modes are:\n\n| Mode       | Meaning                                                    |\n| ---------- | ---------------------------------------------------------- |\n| `strict`   | No entities can be created by clients at all.              |\n| `relaxed`  | Only script-owned entities created by clients are blocked. |\n| `inactive` | Clients can create any entity they want.                   |"}],"examples":[],"aliases":[],"enums":[],"related":[],"sources":["cfx"],"doc":2,"url":"https://natives.borderlinerp.com/natives/CFX/SET_ROUTING_BUCKET_ENTITY_LOCKDOWN_MODE","markdownUrl":"https://natives.borderlinerp.com/natives/CFX/SET_ROUTING_BUCKET_ENTITY_LOCKDOWN_MODE.md","snippets":{"lua":"SetRoutingBucketEntityLockdownMode(bucketId, mode)","luaInvoke":"Citizen.InvokeNative(0xa0f2201f, bucketId, mode)","js":"SetRoutingBucketEntityLockdownMode(bucketId, mode);","jsInvoke":"Citizen.invokeNative('0xa0f2201f', bucketId, mode);","csharp":"Function.Call((Hash)0xa0f2201f, bucketId, mode);","notes":[]}}