{"hash":"0xCE51AC2C","ns":"CFX","name":"SET_ROUTING_BUCKET_POPULATION_ENABLED","slug":"SET_ROUTING_BUCKET_POPULATION_ENABLED","official":true,"named":true,"luaName":"SetRoutingBucketPopulationEnabled","game":"cfx","apiset":"server","returnType":"void","params":[{"name":"bucketId","type":"int","description":"The routing bucket ID to adjust."},{"name":"mode","type":"BOOL","description":"`true` to enable population, `false` to disable population."}],"summary":"Sets whether or not the specified routing bucket has automatically-created population enabled.","descriptions":[{"source":"cfx","format":"md","body":"Sets whether or not the specified routing bucket has automatically-created population enabled."}],"examples":[],"aliases":[],"enums":[],"related":[],"sources":["cfx"],"doc":2,"url":"https://natives.borderlinerp.com/natives/CFX/SET_ROUTING_BUCKET_POPULATION_ENABLED","markdownUrl":"https://natives.borderlinerp.com/natives/CFX/SET_ROUTING_BUCKET_POPULATION_ENABLED.md","snippets":{"lua":"SetRoutingBucketPopulationEnabled(bucketId, mode)","luaInvoke":"Citizen.InvokeNative(0xce51ac2c, bucketId, mode)","js":"SetRoutingBucketPopulationEnabled(bucketId, mode);","jsInvoke":"Citizen.invokeNative('0xce51ac2c', bucketId, mode);","csharp":"Function.Call((Hash)0xce51ac2c, bucketId, mode);","notes":[]}}