{"hash":"0x8D50E33A","ns":"CFX","name":"SET_STATE_BAG_VALUE","slug":"SET_STATE_BAG_VALUE","official":true,"named":true,"luaName":"SetStateBagValue","game":"cfx","apiset":"shared","returnType":"void","params":[{"name":"bagName","type":"char*"},{"name":"keyName","type":"char*"},{"name":"valueData","type":"char*"},{"name":"valueLength","type":"int"},{"name":"replicated","type":"BOOL"}],"summary":"Internal function for setting a state bag value.","descriptions":[{"source":"cfx","format":"md","body":"Internal function for setting a state bag value."}],"examples":[],"aliases":[],"enums":[],"related":["0x637F4C75"],"sources":["cfx"],"doc":2,"url":"https://natives.borderlinerp.com/natives/CFX/SET_STATE_BAG_VALUE","markdownUrl":"https://natives.borderlinerp.com/natives/CFX/SET_STATE_BAG_VALUE.md","snippets":{"lua":"SetStateBagValue(bagName, keyName, valueData, valueLength, replicated)","luaInvoke":"Citizen.InvokeNative(0x8d50e33a, bagName, keyName, valueData, valueLength, replicated)","js":"SetStateBagValue(bagName, keyName, valueData, valueLength, replicated);","jsInvoke":"Citizen.invokeNative('0x8d50e33a', bagName, keyName, valueData, valueLength, replicated);","csharp":"Function.Call((Hash)0x8d50e33a, bagName, keyName, valueData, valueLength, replicated);","notes":[]}}