{"hash":"0x6E0A422B","ns":"CFX","name":"SET_TIMECYCLE_MODIFIER_VAR","slug":"SET_TIMECYCLE_MODIFIER_VAR","official":true,"named":true,"luaName":"SetTimecycleModifierVar","game":"cfx","apiset":"client","returnType":"void","params":[{"name":"modifierName","type":"char*","description":"The name of timecycle modifier."},{"name":"varName","type":"char*","description":"The name of timecycle variable."},{"name":"value1","type":"float","description":"The first value of variable."},{"name":"value2","type":"float","description":"The second value of variable."}],"summary":"","descriptions":[],"examples":[{"lang":"lua","code":"local modifierName = \"superDARK\"\nlocal varName = \"postfx_noise\"\n\nif DoesTimecycleModifierHasVar(modifierName, varName) then\n  local success, value1, value2 = GetTimecycleModifierVar(modifierName, varName)\n\n  if success then\n    print(string.format(\"[%s] removed var %s with values: %f %f\", modifierName, varName, value1, value2))\n    RemoveTimecycleModifierVar(modifierName, varName)\n  end\nelse\n    SetTimecycleModifierVar(modifierName, varName, 1.0, 1.0)\n    print(string.format(\"[%s] created var %s\", modifierName, varName))\nend","source":"cfx"}],"aliases":[],"enums":[],"related":["0xA7109E12","0x5A5E0D05"],"sources":["cfx"],"doc":3,"url":"https://natives.borderlinerp.com/natives/CFX/SET_TIMECYCLE_MODIFIER_VAR","markdownUrl":"https://natives.borderlinerp.com/natives/CFX/SET_TIMECYCLE_MODIFIER_VAR.md","snippets":{"lua":"SetTimecycleModifierVar(modifierName, varName, value1, value2)","luaInvoke":"Citizen.InvokeNative(0x6e0a422b, modifierName, varName, value1, value2)","js":"SetTimecycleModifierVar(modifierName, varName, value1, value2);","jsInvoke":"Citizen.invokeNative('0x6e0a422b', modifierName, varName, value1 + 0.0000001, value2 + 0.0000001);","csharp":"Function.Call((Hash)0x6e0a422b, modifierName, varName, value1, value2);","notes":["Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason."]}}