{"hash":"0x8923DD42","ns":"CFX","name":"SET_VEHICLE_CURRENT_GEAR","slug":"SET_VEHICLE_CURRENT_GEAR","official":true,"named":true,"luaName":"SetVehicleCurrentGear","game":"cfx","apiset":"client","returnType":"void","params":[{"name":"vehicle","type":"Vehicle","description":"The vehicle handle."},{"name":"gear","type":"int","description":"The gear you want the vehicle to use."}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"sources":["cfx"],"doc":2,"url":"https://natives.borderlinerp.com/natives/CFX/SET_VEHICLE_CURRENT_GEAR","markdownUrl":"https://natives.borderlinerp.com/natives/CFX/SET_VEHICLE_CURRENT_GEAR.md","snippets":{"lua":"SetVehicleCurrentGear(vehicle, gear)","luaInvoke":"Citizen.InvokeNative(0x8923dd42, vehicle, gear)","js":"SetVehicleCurrentGear(vehicle, gear);","jsInvoke":"Citizen.invokeNative('0x8923dd42', vehicle, gear);","csharp":"Function.Call((Hash)0x8923dd42, vehicle, gear);","notes":[]}}