# CFX::START_RESOURCE

- **Hash:** `0x29B440DC`
- **Namespace:** CFX
- **Runtime name (Lua/JS):** `StartResource`
- **Side:** server (Cfx runtime native)
- **Name status:** official
- **Documentation:** named only
- **URL:** https://natives.borderlinerp.com/natives/CFX/START_RESOURCE

## Signature

```c
BOOL START_RESOURCE(char* resourceName);
```

## Parameters

- `resourceName` (`char*`)

## Returns

`BOOL`

## Usage

### Lua

```lua
local retval = StartResource(resourceName)

-- always available, by hash
local retval = Citizen.InvokeNative(0x29b440dc, resourceName, Citizen.ReturnResultAnyway())
```

### JavaScript

```js
const retval = StartResource(resourceName);

// by hash
const retval = Citizen.invokeNative('0x29b440dc', resourceName, Citizen.returnResultAnyway());
```

### C#

```csharp
bool retval = Function.Call<bool>((Hash)0x29b440dc, resourceName);
```

*Sources: Cfx.re native reference.*
