# CFX::TASK_EVERYONE_LEAVE_VEHICLE

- **Hash:** `0xC1971F30`
- **Namespace:** CFX
- **Runtime name (Lua/JS):** `TaskEveryoneLeaveVehicle`
- **Side:** server (Cfx runtime native)
- **Name status:** official
- **Documentation:** described
- **URL:** https://natives.borderlinerp.com/natives/CFX/TASK_EVERYONE_LEAVE_VEHICLE

## Signature

```c
void TASK_EVERYONE_LEAVE_VEHICLE(Vehicle vehicle);
```

## Parameters

- `vehicle` (`Vehicle`)

## Returns

`void`

## Description

*Source: Cfx.re native reference*

TASK_EVERYONE_LEAVE_VEHICLE

**This is the server-side RPC native equivalent of the client native [TASK_EVERYONE_LEAVE_VEHICLE](?\_0x7F93691AB4B92272).**

## Usage

### Lua

```lua
TaskEveryoneLeaveVehicle(vehicle)

-- always available, by hash
Citizen.InvokeNative(0xc1971f30, vehicle)
```

### JavaScript

```js
TaskEveryoneLeaveVehicle(vehicle);

// by hash
Citizen.invokeNative('0xc1971f30', vehicle);
```

### C#

```csharp
Function.Call((Hash)0xc1971f30, vehicle);
```

*Sources: Cfx.re native reference.*
