# CFX::TASK_REACT_AND_FLEE_PED

- **Hash:** `0x8A632BD8`
- **Namespace:** CFX
- **Runtime name (Lua/JS):** `TaskReactAndFleePed`
- **Side:** server (Cfx runtime native)
- **Name status:** official
- **Documentation:** described
- **URL:** https://natives.borderlinerp.com/natives/CFX/TASK_REACT_AND_FLEE_PED

## Signature

```c
void TASK_REACT_AND_FLEE_PED(Ped ped, Ped fleeTarget);
```

## Parameters

- `ped` (`Ped`)
- `fleeTarget` (`Ped`)

## Returns

`void`

## Description

*Source: Cfx.re native reference*

TASK_REACT_AND_FLEE_PED

**This is the server-side RPC native equivalent of the client native [TASK_REACT_AND_FLEE_PED](?\_0x72C896464915D1B1).**

## Usage

### Lua

```lua
TaskReactAndFleePed(ped, fleeTarget)

-- always available, by hash
Citizen.InvokeNative(0x8a632bd8, ped, fleeTarget)
```

### JavaScript

```js
TaskReactAndFleePed(ped, fleeTarget);

// by hash
Citizen.invokeNative('0x8a632bd8', ped, fleeTarget);
```

### C#

```csharp
Function.Call((Hash)0x8a632bd8, ped, fleeTarget);
```

*Sources: Cfx.re native reference.*
