# CFX::TEMP_BAN_PLAYER

- **Hash:** `0x1E35DBBA`
- **Namespace:** CFX
- **Runtime name (Lua/JS):** `TempBanPlayer`
- **Side:** server (Cfx runtime native)
- **Name status:** official
- **Documentation:** named only
- **URL:** https://natives.borderlinerp.com/natives/CFX/TEMP_BAN_PLAYER

## Signature

```c
void TEMP_BAN_PLAYER(char* playerSrc, char* reason);
```

## Parameters

- `playerSrc` (`char*`)
- `reason` (`char*`)

## Returns

`void`

## Usage

### Lua

```lua
TempBanPlayer(playerSrc, reason)

-- always available, by hash
Citizen.InvokeNative(0x1e35dbba, playerSrc, reason)
```

### JavaScript

```js
TempBanPlayer(playerSrc, reason);

// by hash
Citizen.invokeNative('0x1e35dbba', playerSrc, reason);
```

### C#

```csharp
Function.Call((Hash)0x1e35dbba, playerSrc, reason);
```

*Sources: Cfx.re native reference.*
