# CLOCK::GET_CLOCK_DAY_OF_WEEK

- **Hash:** `0x4DD02D4C7FB30076`
- **Namespace:** CLOCK
- **Runtime name (Lua/JS):** `GetClockDayOfWeek`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** described
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/CLOCK/GET_CLOCK_DAY_OF_WEEK

## Signature

```c
int GET_CLOCK_DAY_OF_WEEK();
```

## Returns

`int`

## Description

Gets the current day of the week.

0: Sunday
1: Monday
2: Tuesday
3: Wednesday
4: Thursday
5: Friday
6: Saturday

## Usage

### Lua

```lua
local retval = GetClockDayOfWeek()

-- always available, by hash
local retval = Citizen.InvokeNative(0x4DD02D4C7FB30076, Citizen.ResultAsInteger())
```

### JavaScript

```js
const retval = GetClockDayOfWeek();

// by hash
const retval = Citizen.invokeNative('0x4DD02D4C7FB30076', Citizen.returnResultAnyway(), Citizen.resultAsInteger());
```

### C#

```csharp
int retval = Function.Call<int>((Hash)0x4DD02D4C7FB30076);
```

*Sources: alloc8or RDR3 NativeDB.*
