{"hash":"0x3A52C59FFB2DEED8","ns":"CLOCK","name":"SET_CLOCK_TIME","slug":"SET_CLOCK_TIME","official":true,"named":true,"luaName":"SetClockTime","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"hour","type":"int"},{"name":"minute","type":"int"},{"name":"second","type":"int"}],"summary":"SET_CLOCK_TIME(12, 34, 56);","descriptions":[{"source":"alloc8or","format":"text","body":"SET_CLOCK_TIME(12, 34, 56);"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0x47C3B5848C3E45D8","gtaJhash":"0x26F6AF14","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/CLOCK/SET_CLOCK_TIME","markdownUrl":"https://natives.borderlinerp.com/natives/CLOCK/SET_CLOCK_TIME.md","snippets":{"lua":"SetClockTime(hour, minute, second)","luaInvoke":"Citizen.InvokeNative(0x3A52C59FFB2DEED8, hour, minute, second)","js":"SetClockTime(hour, minute, second);","jsInvoke":"Citizen.invokeNative('0x3A52C59FFB2DEED8', hour, minute, second);","csharp":"Function.Call((Hash)0x3A52C59FFB2DEED8, hour, minute, second);","notes":[]}}