{"hash":"0x568D998A9FF96774","ns":"CLOCK","name":"_PAUSE_CLOCK_THIS_FRAME","slug":"_PAUSE_CLOCK_THIS_FRAME","official":false,"named":true,"luaName":"PauseClockThisFrame","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"toggle","type":"BOOL"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/CLOCK/_PAUSE_CLOCK_THIS_FRAME","markdownUrl":"https://natives.borderlinerp.com/natives/CLOCK/_PAUSE_CLOCK_THIS_FRAME.md","snippets":{"lua":"PauseClockThisFrame(toggle)","luaInvoke":"Citizen.InvokeNative(0x568D998A9FF96774, toggle)","js":"PauseClockThisFrame(toggle);","jsInvoke":"Citizen.invokeNative('0x568D998A9FF96774', toggle);","csharp":"Function.Call((Hash)0x568D998A9FF96774, toggle);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}