{"hash":"0x33825A7388A6B9F6","ns":"COLLECTABLE","name":"_0x33825A7388A6B9F6","slug":"0x33825A7388A6B9F6","official":false,"named":false,"luaName":"N_0x33825a7388a6b9f6","game":"rdr3","apiset":"client","returnType":"int","params":[{"name":"collectableCategory","type":"Hash"},{"name":"p1","type":"int"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":0,"url":"https://natives.borderlinerp.com/natives/COLLECTABLE/0x33825A7388A6B9F6","markdownUrl":"https://natives.borderlinerp.com/natives/COLLECTABLE/0x33825A7388A6B9F6.md","snippets":{"lua":"local retval = N_0x33825a7388a6b9f6(collectableCategory, p1)","luaInvoke":"local retval = Citizen.InvokeNative(0x33825A7388A6B9F6, collectableCategory, p1, Citizen.ResultAsInteger())","js":"const retval = N_0x33825a7388a6b9f6(collectableCategory, p1);","jsInvoke":"const retval = Citizen.invokeNative('0x33825A7388A6B9F6', collectableCategory, p1, Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0x33825A7388A6B9F6, collectableCategory, p1);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``.","This native has no known name, so the runtime exposes it only as `N_0x33825a7388a6b9f6` (if present in the client snapshot). `InvokeNative` with the hash always works."]}}