{"hash":"0x3FD91F1A148A0468","ns":"COLLECTABLE","name":"_0x3FD91F1A148A0468","slug":"0x3FD91F1A148A0468","official":false,"named":false,"luaName":"N_0x3fd91f1a148a0468","game":"rdr3","apiset":"client","returnType":"Any","params":[{"name":"collectableCategory","type":"Hash"},{"name":"p1","type":"int"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1232","sources":["alloc8or"],"doc":0,"url":"https://natives.borderlinerp.com/natives/COLLECTABLE/0x3FD91F1A148A0468","markdownUrl":"https://natives.borderlinerp.com/natives/COLLECTABLE/0x3FD91F1A148A0468.md","snippets":{"lua":"local retval = N_0x3fd91f1a148a0468(collectableCategory, p1)","luaInvoke":"local retval = Citizen.InvokeNative(0x3FD91F1A148A0468, collectableCategory, p1, Citizen.ResultAsInteger())","js":"const retval = N_0x3fd91f1a148a0468(collectableCategory, p1);","jsInvoke":"const retval = Citizen.invokeNative('0x3FD91F1A148A0468', collectableCategory, p1, Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0x3FD91F1A148A0468, collectableCategory, p1);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``.","This native has no known name, so the runtime exposes it only as `N_0x3fd91f1a148a0468` (if present in the client snapshot). `InvokeNative` with the hash always works."]}}