{"hash":"0x3EA62E56F386C997","ns":"COLLECTABLE","name":"_COLLECTABLE_INCREMENT_NUM_FOUND","slug":"_COLLECTABLE_INCREMENT_NUM_FOUND","official":false,"named":true,"luaName":"CollectableIncrementNumFound","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"collectableItem","type":"Hash"},{"name":"amount","type":"int"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/COLLECTABLE/_COLLECTABLE_INCREMENT_NUM_FOUND","markdownUrl":"https://natives.borderlinerp.com/natives/COLLECTABLE/_COLLECTABLE_INCREMENT_NUM_FOUND.md","snippets":{"lua":"CollectableIncrementNumFound(collectableItem, amount)","luaInvoke":"Citizen.InvokeNative(0x3EA62E56F386C997, collectableItem, amount)","js":"CollectableIncrementNumFound(collectableItem, amount);","jsInvoke":"Citizen.invokeNative('0x3EA62E56F386C997', collectableItem, amount);","csharp":"Function.Call((Hash)0x3EA62E56F386C997, collectableItem, amount);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``.","The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}