{"hash":"0x0DE02DA3C0F66955","ns":"COMPANION","name":"_0x0DE02DA3C0F66955","slug":"0x0DE02DA3C0F66955","official":false,"named":false,"luaName":"N_0x0de02da3c0f66955","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"ped","type":"Ped"},{"name":"p1","type":"Hash"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":0,"url":"https://natives.borderlinerp.com/natives/COMPANION/0x0DE02DA3C0F66955","markdownUrl":"https://natives.borderlinerp.com/natives/COMPANION/0x0DE02DA3C0F66955.md","snippets":{"lua":"N_0x0de02da3c0f66955(ped, p1)","luaInvoke":"Citizen.InvokeNative(0x0DE02DA3C0F66955, ped, p1)","js":"N_0x0de02da3c0f66955(ped, p1);","jsInvoke":"Citizen.invokeNative('0x0DE02DA3C0F66955', ped, p1);","csharp":"Function.Call((Hash)0x0DE02DA3C0F66955, ped, p1);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``.","This native has no known name, so the runtime exposes it only as `N_0x0de02da3c0f66955` (if present in the client snapshot). `InvokeNative` with the hash always works."]}}