# COMPENDIUM::COMPENDIUM_FISH_CAUGHT

- **Hash:** `0x725D52F21A5E9E00`
- **Namespace:** COMPENDIUM
- **Runtime name (Lua/JS):** `CompendiumFishCaught`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/COMPENDIUM/COMPENDIUM_FISH_CAUGHT

## Signature

```c
void COMPENDIUM_FISH_CAUGHT(Ped ped, Hash category);
```

## Parameters

- `ped` (`Ped`)
- `category` (`Hash`)

## Returns

`void`

## Usage

### Lua

```lua
CompendiumFishCaught(ped, category)

-- always available, by hash
Citizen.InvokeNative(0x725D52F21A5E9E00, ped, category)
```

### JavaScript

```js
CompendiumFishCaught(ped, category);

// by hash
Citizen.invokeNative('0x725D52F21A5E9E00', ped, category);
```

### C#

```csharp
Function.Call((Hash)0x725D52F21A5E9E00, ped, category);
```

- Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat("name")` or a backtick literal like `` `name` ``.

*Sources: alloc8or RDR3 NativeDB.*
