# COMPENDIUM::COMPENDIUM_GANG_BOUNTY_CAPTURED

- **Hash:** `0x725D52F21A5E9E06`
- **Namespace:** COMPENDIUM
- **Runtime name (Lua/JS):** `CompendiumGangBountyCaptured`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/COMPENDIUM/COMPENDIUM_GANG_BOUNTY_CAPTURED

## Signature

```c
void COMPENDIUM_GANG_BOUNTY_CAPTURED(Any p0);
```

## Parameters

- `p0` (`Any`)

## Returns

`void`

## Usage

### Lua

```lua
CompendiumGangBountyCaptured(p0)

-- always available, by hash
Citizen.InvokeNative(0x725D52F21A5E9E06, p0)
```

### JavaScript

```js
CompendiumGangBountyCaptured(p0);

// by hash
Citizen.invokeNative('0x725D52F21A5E9E06', p0);
```

### C#

```csharp
Function.Call((Hash)0x725D52F21A5E9E06, p0);
```

*Sources: alloc8or RDR3 NativeDB.*
