# COMPENDIUM::COMPENDIUM_GET_STUDY_AWARD_ID

- **Hash:** `0x9F678782720349E4`
- **Namespace:** COMPENDIUM
- **Runtime name (Lua/JS):** `CompendiumGetStudyAwardId`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1311
- **URL:** https://natives.borderlinerp.com/natives/COMPENDIUM/COMPENDIUM_GET_STUDY_AWARD_ID

## Signature

```c
Any COMPENDIUM_GET_STUDY_AWARD_ID(Ped ped);
```

## Parameters

- `ped` (`Ped`)

## Returns

`Any`

## Usage

### Lua

```lua
local retval = CompendiumGetStudyAwardId(ped)

-- always available, by hash
local retval = Citizen.InvokeNative(0x9F678782720349E4, ped, Citizen.ResultAsInteger())
```

### JavaScript

```js
const retval = CompendiumGetStudyAwardId(ped);

// by hash
const retval = Citizen.invokeNative('0x9F678782720349E4', ped, Citizen.returnResultAnyway(), Citizen.resultAsInteger());
```

### C#

```csharp
int retval = Function.Call<int>((Hash)0x9F678782720349E4, ped);
```

*Sources: alloc8or RDR3 NativeDB.*
