{"hash":"0x725D52F21A5E9E09","ns":"COMPENDIUM","name":"COMPENDIUM_HERB_PICKED","slug":"COMPENDIUM_HERB_PICKED","official":true,"named":true,"luaName":"CompendiumHerbPicked","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"herbType","type":"Hash"},{"name":"x","type":"float"},{"name":"y","type":"float"},{"name":"z","type":"float"}],"summary":"","descriptions":[{"source":"alloc8or","format":"text","body":"herbType: https://alloc8or.re/rdr3/doc/enums/eHerbType.txt\nVector3: Player Location"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/COMPENDIUM/COMPENDIUM_HERB_PICKED","markdownUrl":"https://natives.borderlinerp.com/natives/COMPENDIUM/COMPENDIUM_HERB_PICKED.md","snippets":{"lua":"CompendiumHerbPicked(herbType, x, y, z)","luaInvoke":"Citizen.InvokeNative(0x725D52F21A5E9E09, herbType, x, y, z)","js":"CompendiumHerbPicked(herbType, x, y, z);","jsInvoke":"Citizen.invokeNative('0x725D52F21A5E9E09', herbType, x + 0.0000001, y + 0.0000001, z + 0.0000001);","csharp":"Function.Call((Hash)0x725D52F21A5E9E09, herbType, x, y, z);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``.","Float parameters: Lua integers (`10`, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write `10.0` or `value + 0.0`. The generated JS wrappers add `0.0000001` to non-zero floats for the same reason."]}}