# COMPENDIUM::COMPENDIUM_HORSE_OBSERVED

- **Hash:** `0x725D58F2125E5E50`
- **Namespace:** COMPENDIUM
- **Runtime name (Lua/JS):** `CompendiumHorseObserved`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** described
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/COMPENDIUM/COMPENDIUM_HORSE_OBSERVED

## Signature

```c
void COMPENDIUM_HORSE_OBSERVED(Ped ped, BOOL disableCompendiumToast);
```

## Parameters

- `ped` (`Ped`)
- `disableCompendiumToast` (`BOOL`)

## Returns

`void`

## Description

Only gets called if bSetObserved is true and animalType is matching

## Usage

### Lua

```lua
CompendiumHorseObserved(ped, disableCompendiumToast)

-- always available, by hash
Citizen.InvokeNative(0x725D58F2125E5E50, ped, disableCompendiumToast)
```

### JavaScript

```js
CompendiumHorseObserved(ped, disableCompendiumToast);

// by hash
Citizen.invokeNative('0x725D58F2125E5E50', ped, disableCompendiumToast);
```

### C#

```csharp
Function.Call((Hash)0x725D58F2125E5E50, ped, disableCompendiumToast);
```

*Sources: alloc8or RDR3 NativeDB.*
