# CREW::NETWORK_CLAN_RELEASE_EMBLEM

- **Hash:** `0x113E6E3E50E286B0`
- **Namespace:** CREW
- **Runtime name (Lua/JS):** `NetworkClanReleaseEmblem`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/CREW/NETWORK_CLAN_RELEASE_EMBLEM

## Signature

```c
void NETWORK_CLAN_RELEASE_EMBLEM(Any p0);
```

## Parameters

- `p0` (`Any`)

## Returns

`void`

## Usage

### Lua

```lua
NetworkClanReleaseEmblem(p0)

-- always available, by hash
Citizen.InvokeNative(0x113E6E3E50E286B0, p0)
```

### JavaScript

```js
NetworkClanReleaseEmblem(p0);

// by hash
Citizen.invokeNative('0x113E6E3E50E286B0', p0);
```

### C#

```csharp
Function.Call((Hash)0x113E6E3E50E286B0, p0);
```

*Sources: alloc8or RDR3 NativeDB.*
