{"hash":"0x7D0F2014DB28DD01","ns":"DATABINDING","name":"_DATABINDING_ADD_DATA_POSSE_ID","slug":"_DATABINDING_ADD_DATA_POSSE_ID","official":false,"named":true,"luaName":"DatabindingAddDataPosseId","game":"rdr3","apiset":"client","returnType":"Any","params":[{"name":"p0","type":"Any"},{"name":"p1","type":"const char*"},{"name":"posseId","type":"Any"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/DATABINDING/_DATABINDING_ADD_DATA_POSSE_ID","markdownUrl":"https://natives.borderlinerp.com/natives/DATABINDING/_DATABINDING_ADD_DATA_POSSE_ID.md","snippets":{"lua":"local retval = DatabindingAddDataPosseId(p0, p1, posseId)","luaInvoke":"local retval = Citizen.InvokeNative(0x7D0F2014DB28DD01, p0, p1, posseId, Citizen.ResultAsInteger())","js":"const retval = DatabindingAddDataPosseId(p0, p1, posseId);","jsInvoke":"const retval = Citizen.invokeNative('0x7D0F2014DB28DD01', p0, p1, posseId, Citizen.returnResultAnyway(), Citizen.resultAsInteger());","csharp":"int retval = Function.Call<int>((Hash)0x7D0F2014DB28DD01, p0, p1, posseId);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}