{"hash":"0x0AE9938D0541F2DA","ns":"DATABINDING","name":"_DATABINDING_REMOVE_DATA_ENTRY","slug":"_DATABINDING_REMOVE_DATA_ENTRY","official":false,"named":true,"luaName":"DatabindingRemoveDataEntry","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"entryId","type":"Hash"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/DATABINDING/_DATABINDING_REMOVE_DATA_ENTRY","markdownUrl":"https://natives.borderlinerp.com/natives/DATABINDING/_DATABINDING_REMOVE_DATA_ENTRY.md","snippets":{"lua":"DatabindingRemoveDataEntry(entryId)","luaInvoke":"Citizen.InvokeNative(0x0AE9938D0541F2DA, entryId)","js":"DatabindingRemoveDataEntry(entryId);","jsInvoke":"Citizen.invokeNative('0x0AE9938D0541F2DA', entryId);","csharp":"Function.Call((Hash)0x0AE9938D0541F2DA, entryId);","notes":["Hash parameters: the named function also accepts a string and hashes it for you; `Citizen.InvokeNative` needs the number — pass `joaat(\"name\")` or a backtick literal like `` `name` ``.","The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}