{"hash":"0xAB888B4B91046770","ns":"DATABINDING","name":"_DATABINDING_WRITE_DATA_BOOL","slug":"_DATABINDING_WRITE_DATA_BOOL","official":false,"named":true,"luaName":"DatabindingWriteDataBool","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"p0","type":"Any"},{"name":"p1","type":"BOOL"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/DATABINDING/_DATABINDING_WRITE_DATA_BOOL","markdownUrl":"https://natives.borderlinerp.com/natives/DATABINDING/_DATABINDING_WRITE_DATA_BOOL.md","snippets":{"lua":"DatabindingWriteDataBool(p0, p1)","luaInvoke":"Citizen.InvokeNative(0xAB888B4B91046770, p0, p1)","js":"DatabindingWriteDataBool(p0, p1);","jsInvoke":"Citizen.invokeNative('0xAB888B4B91046770', p0, p1);","csharp":"Function.Call((Hash)0xAB888B4B91046770, p0, p1);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}