{"hash":"0xAB888B4B91046771","ns":"DATABINDING","name":"_DATABINDING_WRITE_DATA_SCRIPT_VARIABLES","slug":"_DATABINDING_WRITE_DATA_SCRIPT_VARIABLES","official":false,"named":true,"luaName":"DatabindingWriteDataScriptVariables","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"p0","type":"int"},{"name":"p1","type":"int"},{"name":"...","type":"Any"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","variadic":true,"sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/DATABINDING/_DATABINDING_WRITE_DATA_SCRIPT_VARIABLES","markdownUrl":"https://natives.borderlinerp.com/natives/DATABINDING/_DATABINDING_WRITE_DATA_SCRIPT_VARIABLES.md","snippets":{"lua":"DatabindingWriteDataScriptVariables(p0, p1, ___)","luaInvoke":"Citizen.InvokeNative(0xAB888B4B91046771, p0, p1, ___)","js":"DatabindingWriteDataScriptVariables(p0, p1, ___);","jsInvoke":"Citizen.invokeNative('0xAB888B4B91046771', p0, p1, ___);","csharp":"Function.Call((Hash)0xAB888B4B91046771, p0, p1, ___);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}