{"hash":"0x49A8447533308BCF","ns":"DATABINDING","name":"_VIRTUAL_COLLECTION_SET_INTEREST_INDEX","slug":"_VIRTUAL_COLLECTION_SET_INTEREST_INDEX","official":false,"named":true,"luaName":"VirtualCollectionSetInterestIndex","game":"rdr3","apiset":"client","returnType":"void","params":[{"name":"p0","type":"Any"},{"name":"interestIndex","type":"int"}],"summary":"","descriptions":[],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":1,"url":"https://natives.borderlinerp.com/natives/DATABINDING/_VIRTUAL_COLLECTION_SET_INTEREST_INDEX","markdownUrl":"https://natives.borderlinerp.com/natives/DATABINDING/_VIRTUAL_COLLECTION_SET_INTEREST_INDEX.md","snippets":{"lua":"VirtualCollectionSetInterestIndex(p0, interestIndex)","luaInvoke":"Citizen.InvokeNative(0x49A8447533308BCF, p0, interestIndex)","js":"VirtualCollectionSetInterestIndex(p0, interestIndex);","jsInvoke":"Citizen.invokeNative('0x49A8447533308BCF', p0, interestIndex);","csharp":"Function.Call((Hash)0x49A8447533308BCF, p0, interestIndex);","notes":["The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}