# DATAFILE::DATAFILE_CREATE

- **Hash:** `0x56B7291FB953DD51`
- **Namespace:** DATAFILE
- **Runtime name (Lua/JS):** `DatafileCreate`
- **Side:** client (game native)
- **Name status:** official
- **Documentation:** named only
- **Since game build:** 1207
- **URL:** https://natives.borderlinerp.com/natives/DATAFILE/DATAFILE_CREATE

## Signature

```c
void DATAFILE_CREATE(int index);
```

## Parameters

- `index` (`int`)

## Returns

`void`

## Usage

### Lua

```lua
DatafileCreate(index)

-- always available, by hash
Citizen.InvokeNative(0x56B7291FB953DD51, index)
```

### JavaScript

```js
DatafileCreate(index);

// by hash
Citizen.invokeNative('0x56B7291FB953DD51', index);
```

### C#

```csharp
Function.Call((Hash)0x56B7291FB953DD51, index);
```

*Sources: alloc8or RDR3 NativeDB.*
