{"hash":"0x08EAF8E9F2EB7B2E","ns":"DATAFILE","name":"_PARSEDDATA_RQ_FILLOUT_STRING_63","slug":"_PARSEDDATA_RQ_FILLOUT_STRING_63","official":false,"named":true,"luaName":"ParseddataRqFilloutString_63","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"p0","type":"char*"},{"name":"p1","type":"Any*"}],"summary":"Old name: _DATAFILE_GET_STRING","descriptions":[{"source":"alloc8or","format":"text","body":"Old name: _DATAFILE_GET_STRING"}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/DATAFILE/_PARSEDDATA_RQ_FILLOUT_STRING_63","markdownUrl":"https://natives.borderlinerp.com/natives/DATAFILE/_PARSEDDATA_RQ_FILLOUT_STRING_63.md","snippets":{"lua":"local retval, p1 = ParseddataRqFilloutString_63(p0, p1)","luaInvoke":"local retval, p1 = Citizen.InvokeNative(0x08EAF8E9F2EB7B2E, p0, Citizen.PointerValueIntInitialized(p1), Citizen.ReturnResultAnyway())","js":"const [retval, p1] = ParseddataRqFilloutString_63(p0, p1);","jsInvoke":"const [retval, p1] = Citizen.invokeNative('0x08EAF8E9F2EB7B2E', p0, Citizen.pointerValueIntInitialized(p1), Citizen.returnResultAnyway());","csharp":"var p1 = new OutputArgument();\nbool retval = Function.Call<bool>((Hash)0x08EAF8E9F2EB7B2E, p0, p1);\n// p1.GetResult<int>()","notes":["The last argument is an in/out pointer: pass its initial value, and the updated value is returned after the result.","`Any*` arguments are often structs. Build them with a DataView buffer and pass it with `:Buffer()` — see the examples and notes below.","The name is a community guess and may change. If the named call is missing in your client build, use `InvokeNative` with the hash — it always works."]}}