{"hash":"0xE88F4D7F52A6090F","ns":"DECORATOR","name":"DECOR_SET_INT","slug":"DECOR_SET_INT","official":true,"named":true,"luaName":"DecorSetInt","game":"rdr3","apiset":"client","returnType":"BOOL","params":[{"name":"entity","type":"Entity"},{"name":"propertyName","type":"const char*"},{"name":"value","type":"int"}],"summary":"Sets property to int.","descriptions":[{"source":"alloc8or","format":"text","body":"Sets property to int."}],"examples":[],"aliases":[],"enums":[],"related":[],"build":"1207","gtaHash":"0x0CE3AA5E1CA19E10","gtaJhash":"0xDB718B21","sources":["alloc8or"],"doc":2,"url":"https://natives.borderlinerp.com/natives/DECORATOR/DECOR_SET_INT","markdownUrl":"https://natives.borderlinerp.com/natives/DECORATOR/DECOR_SET_INT.md","snippets":{"lua":"local retval = DecorSetInt(entity, propertyName, value)","luaInvoke":"local retval = Citizen.InvokeNative(0xE88F4D7F52A6090F, entity, propertyName, value, Citizen.ReturnResultAnyway())","js":"const retval = DecorSetInt(entity, propertyName, value);","jsInvoke":"const retval = Citizen.invokeNative('0xE88F4D7F52A6090F', entity, propertyName, value, Citizen.returnResultAnyway());","csharp":"bool retval = Function.Call<bool>((Hash)0xE88F4D7F52A6090F, entity, propertyName, value);","notes":[]}}